D3 Big Picture – Module 3

This page is a reference for viewers of my D3 Big Picture course on Pluralsight

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Compatibility

Flexibility

Performance and Scale

  • There 2 methods to consider using when rendering D3, Canvas or SVG
  • Canvas is better when dealing with images, and can be faster depending on what you’re drawing
  • SVG is generally more flexible however if you’re drawing a ton of marks (eg. dots) than it can hurt performance
  • More info here: http://smus.com/canvas-vs-svg-performance/

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